MuMoT
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Add bounded arena
At the moment the multiagent particle simulation have periodic boundary conditions (torus). Add walls and either:
- let the particle bounce on the walls (as molecules do)
- let the particle get stuck to the wall (as simple robots do)
Shall we stick with periodic boundary conditions for the first release?
Yes, I would put this in the Second Release ;-)
I'm making a Second Release milestone now - it would be useful for some other issues I'm sure...