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error opening PS4 save

Open novalkun opened this issue 2 years ago • 1 comments

here is the log error:

Non-negative number required. (Parameter 'count') at System.IO.BinaryReader.ReadBytes(Int32 count) at WolvenKit.RED4.Save.ContainerManagerInjectedLootParser.Read(BinaryReader reader, NodeEntry node) at WolvenKit.RED4.Save.ParserHelper.ReadNode(BinaryReader reader, NodeEntry node) at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.LoadFromStream(Stream stream, List`1 flatNodes) at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.ReadFile(CyberpunkSaveFile& file) at CP2077SaveEditor.Form1.<>c__DisplayClass34_0.<LoadSave>b__2() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CP2077SaveEditor.Form1.LoadSave(String savePath)

novalkun avatar Aug 29 '22 12:08 novalkun

Yup, getting this same error.

Method-Development avatar Jun 12 '23 11:06 Method-Development