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ERROR WITH THE WEAPON MOD OF Weapon Conditioning (Tier System Overhaul)

Open ZCRP opened this issue 10 months ago • 0 comments

CEnum "gamedataStatType.WeaponConditioning_Durability" could not be found! at WolvenKit.RED4.IO.Red4Reader.ReadCEnum(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.IO.Red4Reader.Read(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.IO.Red4Reader.ReadCArray(List1 redTypeInfos, UInt32 size, Boolean readAdditionalBytes) at WolvenKit.RED4.IO.Red4Reader.Read(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadClass(RedBaseClass cls, UInt32 size) at WolvenKit.RED4.IO.Red4Reader.ReadClass(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.IO.Red4Reader.Read(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.IO.Red4Reader.ReadCArray(List1 redTypeInfos, UInt32 size, Boolean readAdditionalBytes) at WolvenKit.RED4.IO.Red4Reader.Read(List1 redTypeInfos, UInt32 size) at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadClass(RedBaseClass cls, UInt32 size) at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadBuffer(RedBuffer buffer) at WolvenKit.RED4.Save.PackageParser.Read(BinaryReader reader, NodeEntry node, RedPackageType redPackageType) at WolvenKit.RED4.Save.PackageParser.Read(BinaryReader reader, NodeEntry node) at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.LoadFromStream(Stream stream, List`1 flatNodes) at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.ReadFile(CyberpunkSaveFile& file) at CP2077SaveEditor.Views.Form2.<>c__DisplayClass15_0.<LoadSave>b__0() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at CP2077SaveEditor.Views.Form2.LoadSave(String savePath)

ZCRP avatar Apr 10 '24 12:04 ZCRP