CyberCAT-SimpleGUI
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Unhandled exception, DLL was not found; "Load Save" button greyed out
Upon launching, I get the following message:
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Dll was not found.
Details are as follows:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.DllNotFoundException: Dll was not found. at WolvenKit.Core.Compression.KrakenNative.Kraken_Decompress(Byte[] buffer, Int64 bufferSize, Byte[] outputBuffer, Int64 outputBufferSize) at WolvenKit.Core.Compression.KrakenNative.Decompress(Byte[] buffer, Byte[] outputBuffer) at WolvenKit.Core.Compression.Oodle.Decompress(Byte[] inputBuffer, Byte[] outputBuffer) at WolvenKit.Core.Compression.Oodle.DecompressBuffer(Stream inStream, Byte[]& rawBuf) at WolvenKit.RED4.TweakDB.Helper.TweakDBStringHelper.LoadFromStream(Stream stream) at CP2077SaveEditor.Views.Form2.Init() at CP2077SaveEditor.Views.Form2.Form2_Load(Object sender, EventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state) at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor) at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr) ************** Loaded Assemblies ************** System.Private.CoreLib Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- CP2077SaveEditor Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Runtime Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Windows.Forms Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.ComponentModel.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Windows.Forms.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Runtime.InteropServices Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Drawing.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Collections.Specialized Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.ObjectModel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Threading Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Diagnostics.TraceSource Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Collections Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- WolvenKit.Core Assembly Version: 1.61.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Text.Json Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Drawing.Common Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- Microsoft.Win32.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.ComponentModel.EventBasedAsync Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Threading.Thread Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.ComponentModel.TypeConverter Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Memory Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Numerics.Vectors Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- Microsoft.Win32.SystemEvents Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Collections.Concurrent Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.ComponentModel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Resources.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Drawing Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- WolvenKit.RED4.Types Assembly Version: 1.61.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Collections.Immutable Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Linq Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Text.RegularExpressions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- WolvenKit.RED4.Save Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Private.Uri Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Text.Encodings.Web Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Reflection.Emit.Lightweight Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Reflection.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Reflection.Emit.ILGeneration Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Text.Encoding.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Collections.NonGeneric Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- WolvenKit.Common Assembly Version: 1.61.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- WolvenKit.RED4.TweakDB Assembly Version: 1.61.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Security.Cryptography Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Threading.ThreadPool Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Runtime.Loader Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Diagnostics.StackTrace Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- System.Reflection.Metadata Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase: ---------------------------------------- ************** JIT Debugging **************
If I attempt to continue anyway, the "Load Save" button is completely greyed out and cannot be used, rendering the program completely useless. I can running CyberCAT through a Windows 11 virtual machine since attempting to run it through Wine on my host Linux installation has wielded similar results.
Don't run the exe from inside the 7z. Extract the files to some folder first.
I've extracted the archive via 7zip and am running it on Win 10 home and get the same error and behavior.
Is there some .net runtime or something this editor is dependent on? FWIW I game on the steamdeck and have a M1 Pro, am borrowing someone's dell laptop to run this save editor. Does the game need to be installed on the machine that the save editor is running on?
I created a Win11 ARM VM using UTM and gave this another try, but got the same error message. I did some updates and installed the vortex manager in case that made a difference and noticed it just downloaded the same .7z file.
@LuineGR
I tried loading the editor again and it worked! I assume it was .NET 6.0 required by Vortex - maybe most people already just have that installed by default? On the Win10 dell machine I installed .NET 5.0 as it is required to build, but that didn't solve the issue.
Loaded up an autosave and was able to change a quest flag and reload back in game. :)