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Example 06.Meshloaders black objects on DebugMode

Open Erfan-Ahmadi opened this issue 1 year ago • 0 comments

Describe the bug

objects display as all black in Debug Mode. RenderDoc Capture shows the problem is with the 1024x1024 bumpmap being all black or 0,0 for those objects but they should be all 1,1 (yellow in RG16)

Problem may be with the loaders and the origin may be the recent changes made to the sponza zip file that caused this.

Steps to Reproduce

Run example 06 on master branch on debug mode The correct version is rendered in release mode.

You should see something like this

1

Expected:

2

Erfan-Ahmadi avatar Aug 10 '22 07:08 Erfan-Ahmadi