surveys
surveys copied to clipboard
State of Graphics 2026 Suggestions
Suggestions for the upcoming/hypothetical State of (Web) Graphics 2026 survey go here!
Possible categories (in no particular order):
Libraries
- game engines
- dataviz libraries
- animation libraries
- 3d libraries?
Features
- SVG features
- Canvas features
- Image features
- WebGL features
Hey @SachaG ! Just chiming in with a few category suggestions that could help capture how developers actually use graphics in the context of building UIs and products:
UI Animation & Interactivity
- Scroll-based animation (e.g.
ScrollTimeline,ScrollTrigger) - Timeline/state-driven motion (Framer Motion, Motion One…)
- Combining CSS, SVG, Canvas, WebGL in real-world UIs
- How animations are created: code, design tools, hybrid
- Motion in design systems or component libraries
Export & Authoring Workflows
- Where do graphics originate? (3D software, Figma, code, AI…)
- How are they exported? (manual, automated, pipelines)
- Are formats optimized manually or through tools?
- Is there a hand-off step between design and dev?
Performance & Debugging
- What tools are used to debug graphics performance?
- Do devs measure FPS, memory, or bundle impact?
- How important is runtime performance vs dev experience?
Integration & Composition
- How are different graphics formats combined in production?
- Are graphics reused as components or stitched manually?
- Do teams standardize how graphics are handled across projects?
Would be super interesting to explore how these workflows intersect with the more low-level and rendering-focused topics you already listed 🙌