DevilXD
DevilXD
### Desktop (please complete the following information): ttkbootstrap: `1.10.1` OS: `Windows` ### Describe the bug I've got this error: ```py Traceback (most recent call last): (...) File "gui.py", line 1903,...
Not sure if this was related but using the latest master I was able to mine for about 40 minutes and then received this: ``` 16:04:03: Watching: InfernoTheFireLord 16:43:12: Watching:...
Hello, I'm looking for the "changed difficulty" flag, so that I can reset it. I'm playing ME1 on the Legendary Edition. Can anyone tell me where to find it? I...
The "Sign in" and "Sign up" buttons, that are displayed while logged out of Github, are missing the text within. The buttons are located in the top right side of...
Hello, It's been brought to my attention, that the miner is severely behind in terms of it's Websocket development. Specifically, the PubSub connection that it still uses, has been discontinued...
Hello, Based on the ref issues: #817 and #827, I have determined that the most likely culprit is the badge handling logic being able to bypass the game-matching check. This...
Hello, The discussion below refers solely to the recent commit: [Implement drop progression tracking across all drops in a campaign](https://github.com/DevilXD/TwitchDropsMiner/commit/b44100764c49d69d6166432eef007923b6ded055) I've wanted to make a public note about this one....
I'm trying out this GUI library for a different, personal project of mine. The GUI I want to make won't be complicated, but I wanted to try something more suited...
Hello, This is a self-note issue tracker for me, to remind myself to rework the GQL request handling code, so that composite requests are each handled separately. This is due...
> Since multiple people have reported this by now, I'll need to think about introducing some kind of UI change, that'll let the user determine when the miner stops getting...