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[Runtime Issue]: Sometimes level 5’s cutscene doesn’t fill the screen

Open Jayman2000 opened this issue 9 months ago • 3 comments

Build Version

v1.5.0 56E61275

Operating System Environment

  • [ ] Microsoft Windows (32-bit)
  • [ ] Microsoft Windows (64-bit)
  • [ ] Mac OS X
  • [X] Linux (specify distribution and version below)

CPU Environment

  • [ ] x86 (32-bit Intel/AMD)
  • [X] x86_64 (64-bit Intel/AMD)
  • [ ] ARM (32-bit)
  • [ ] ARM64 (64-bit; sometimes called AArch64)
  • [ ] Other (RISC V, PPC...)

Game Modes Affected

  • [X] Single player
  • [ ] Anarchy
  • [ ] Hyper-Anarchy
  • [ ] Robo-Anarchy
  • [ ] Team Anarchy
  • [ ] Capture the Flag
  • [ ] Bounty
  • [ ] Entropy
  • [ ] Hoard
  • [ ] Monsterball
  • [ ] Cooperative

Game Environment

I’m running NixOS 23.11 and using game data from the Windows Dual-Jewel version of Descent 3 v1.4.

Description

If you start a new game on Descent 3: Retribution level 5, then the intro cutscene will fill the entire screen. However, if you start on a different level and then make it to level 5, the intro cutscene will only fill the top left corner of the screen.

Regression Status

I don’t know.

Steps to Reproduce

  1. Run the game with a resolution that’s larger than the title screen’s resolution:
    ./Descent3 --width 1920 --height 1080 --aspect 1.7777778
    
  2. Start a new game on any level of Descent 3: Retribution.
  3. Type in the MORECLANG cheat code.
  4. Warp to level 5.

Jayman2000 avatar May 18 '24 00:05 Jayman2000