Descent3
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Crashs on Raspberry pi 4/400 32 bit but runs ok in 64 bit
Build Version
v1.5
Operating System Environment
- [ ] Microsoft Windows (32-bit)
- [ ] Microsoft Windows (64-bit)
- [ ] Mac OS X
- [X] Linux (specify distribution and version below)
CPU Environment
- [ ] x86 (32-bit Intel/AMD)
- [ ] x86_64 (64-bit Intel/AMD)
- [X] ARM (32-bit)
- [ ] ARM64 (64-bit; sometimes called AArch64)
- [ ] Other (RISC V, PPC...)
Game Modes Affected
- [ ] Single player
- [ ] Anarchy
- [ ] Hyper-Anarchy
- [ ] Robo-Anarchy
- [ ] Team Anarchy
- [ ] Capture the Flag
- [ ] Bounty
- [ ] Entropy
- [ ] Hoard
- [ ] Monsterball
- [ ] Cooperative
Game Environment
No response
Description
Building with compilers (clang 11, gcc 10 or 11), any version of sld2 on raspberry pi os 32 bit bullseye on a Raspeberry pi 4/400, the game crashs when starting a mission or demo with SIGNAL 7 caught, aborting. However the game compiles and runs without issue on the same system but with 64 bit OS.
Regression Status
No response
Steps to Reproduce
No response