Derpius

Results 25 issues of Derpius

**Describe the solution you'd like** Implement an emissive mesh light importance sampler. This could just be a uniform sampler, but taking the luminance of the surfaces into account produces far...

enhancement
binary module

**Describe the solution you'd like** Add a selection of SENTs that are interpreted by VisTrace as primitives, allowing for things like mathematically perfect spheres, while being no less performant than...

enhancement
low priority
gmod addon

**Describe the solution you'd like** Eye textures are currently either white or missing textures due to the different shader they use. Pretty sure eyes are implemented using rendertargets that move...

enhancement
binary module

**Describe the solution you'd like** Automatically apply decals (at the very least map decals). Not sure how these are instanced in game, and would need to see how they're applied...

enhancement
binary module

**Describe the bug** For some reason (at least on my machine) `libomp.lib` needs to be explicitly linked in CMake, despite using `OpenMP::OpenMP_CXX` and I have no idea why. **To Reproduce**...

bug
help wanted
low priority
binary module

E2 support in VisTrace is extremely convoluted as it stands due to `GetModelMeshes` not being present on the server at the time, and the performance implications of many BVH traversals...

low priority
gmod addon

https://github.com/NVIDIAGameWorks/Falcor/releases/tag/4.4 Falcor version 4.4 has been released, and with it has come major changes that will completely break a lot of my current code, however it fixes a bunch of...

enhancement

**Is your feature request related to a problem? Please describe.** While diffuse lighting already has barely any noise, indirect diffuse lighting and more importantly caustics are poor, and in the...

enhancement

**Describe the solution you'd like** Currently, for simplicity, initial hit positions from the camera are computed by tracing camera rays, this allows for more accurate thin lens depth of field,...

enhancement

**Describe the solution you'd like** Couple the OptiX AI denoiser with the Falcor renderer, which will require conversion between Falcor textures and whatever the OptiX denoiser takes in and spits...

enhancement