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Shape distortion with Super Mario Kart posistion numbers with HD windowing
I feel the title explains it all, but to elaborate more: The posistion numbers in Super Mario Kart become a bit distorted when using higher scale factors for HD windowing.
3x scale (Very little, likely not noticeable distortion on the 1:)
7x scale (Much more prominent on the 1:) (Screenshot on Imgur. Internet in my home has issues uploading larger files elsewhere!) https://i.imgur.com/clXgBHo.png
This issue is most prominent in Super Mario Kart, but other games that try to draw complex shapes using windowing may also exhibit similar issues possibly.
I noticed this too. Sometimes can't tell what number it is with high number HD windowing.