bsnes-hd icon indicating copy to clipboard operation
bsnes-hd copied to clipboard

Shape distortion with Super Mario Kart posistion numbers with HD windowing

Open LivelyZephyrs opened this issue 3 years ago • 1 comments

I feel the title explains it all, but to elaborate more: The posistion numbers in Super Mario Kart become a bit distorted when using higher scale factors for HD windowing.

3x scale (Very little, likely not noticeable distortion on the 1:) SMKnumberdistortion1

7x scale (Much more prominent on the 1:) (Screenshot on Imgur. Internet in my home has issues uploading larger files elsewhere!) https://i.imgur.com/clXgBHo.png

This issue is most prominent in Super Mario Kart, but other games that try to draw complex shapes using windowing may also exhibit similar issues possibly.

LivelyZephyrs avatar Aug 22 '20 00:08 LivelyZephyrs

I noticed this too. Sometimes can't tell what number it is with high number HD windowing.

Tatsh avatar Aug 22 '20 05:08 Tatsh