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Added masks for envs

Open Denys88 opened this issue 3 years ago • 2 comments

It was requested in this ticket: https://github.com/Denys88/rl_games/issues/194 Two things should be done:

  1. env_info returned from the vec_env should have 'env_masks' : True
  2. method get_env_masks(self) should be implemented

Denys88 avatar Aug 17 '22 01:08 Denys88

cc @ankurhanda and @ArthurAllshire

Denys88 avatar Aug 17 '22 01:08 Denys88

Would be good to have a unit test on this as this feature is important.

ankurhanda avatar Aug 17 '22 01:08 ankurhanda