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Help with AsyncWaitForCompletion
hi, i'm working on a webgl app and i'm waiting for a task to complete, that looks like this
` _characterMove =
_character.transform.DOMoveX(
_points[0].x,
2.0f
);
await _characterMove.AsyncWaitForCompletion();`
but the app will freeze on await, under unity works well, but it will freeze on the web. any idea?
webgl doesn't support threading, use regular callbacks