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A library of various utilities and tools for Unity (alpha)

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Would appreciate the ability to change the corner of the DeProject icons from the left side to the right project-wide. The main reason is because the Perforce icons are also...

loading a project on 2019.2 i get this error: '''Error: Could not load signature of DG.DeExtensions.UIExtensions:SetAlpha due to: Could not load file or assembly 'UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one...

It would be great if we could disable a button until a condition is met. Basically DeConditional/DeDisable but for DeMethodButton, maybe an overload ?

In the code below, the field "field" is not disabled if "trigger" is true. using System; using DG.DeInspektor.Attributes; using UnityEngine; [Serializable] public class TestObj { public bool trigger; [DeConditional("trigger", true)]...

DeInspektor works properly if the array is a member of a MonoBehaviour, but if the array is a member of an object which in turn is a member of a...

enhancement