re-add colored turtlenecks
About the PR
Re-added colored turtlenecks into the game after upstream nuked them.
Why / Balance
No reason for it to be removed! :(
Technical details
Adds stuff to winterdrobe.yml and stuff
Media
Requirements
- [X] I have tested all added content and changes.
- [X] I have added media to this PR or it does not require an ingame showcase.
Breaking changes
i hope none Changelog
:cl: Ko4erga , AveriV2
- add: Added colored turtlenecks back into the game!
RSI Diff Bot; head commit 7a4d3e0daf148ff0a2fcb79774c82ebfea62cf0c merging into cc9255c421414b117ea59bc17d8f69a6e4094fe3 This PR makes changes to 1 or more RSIs. Here is a summary of all changes:
Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/color_turtle.rsi
| State | Old | New | Status |
|---|---|---|---|
| equipped-INNERCLOTHING | ![]() |
Added | |
| icon | Added | ||
| inhand-left | ![]() |
Added | |
| inhand-right | ![]() |
Added | |
| skirt-equipped-INNERCLOTHING | ![]() |
Added | |
| skirt-icon | Added | ||
| skirt-inhand-left | ![]() |
Added | |
| skirt-inhand-right | ![]() |
Added |
Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/color_turtle.rsi
| State | Old | New | Status |
|---|---|---|---|
| equipped-INNERCLOTHING | ![]() |
Added | |
| icon | Added | ||
| inhand-left | ![]() |
Added | |
| inhand-right | ![]() |
Added | |
| trousers-equipped-INNERCLOTHING | ![]() |
Added | |
| trousers-icon | Added | ||
| trousers-inhand-left | ![]() |
Added | |
| trousers-inhand-right | ![]() |
Added |
put it in _DV and the vending machine entries before the end comment, not after
alright will do
put sprite and clothing paths in an abstract parent at least
i think what they did was intentional idk
copy pasting 20 things is just supercode
copy pasting 20 things is just supercode
im gonna be real i dunno how to code, so... its the same code as it previously was in the game so i assume its fine
just make an abstract prototype with the sprite paths
- type: entity
abstract: true
parent: ClothingUniformBase
id: ClothingTurtleneckBase
components:
- type: Sprite
sprite: ...
- type: Clothing
sprite: ...
and change every turtleneck parent to it and remove the copy pasted sprite paths from them
Wouldn't that require partial inheritance to work? If you touch every component, you don't get anything from an abstract parent innit?
its the same rsi in all of them
ill TRY later today
its the same rsi in all of them
But not the same state and color and such, no?
the rsi is the thing that can be inherited
So partial inheritance is real?
yes thats how it always worked
oh god i never tried "later today" i should stop procastinating oh god
someone did it for me 😭











