Deijin

Results 13 issues of Deijin

Take the code ```wren class Foo { num { _num } construct new(num) { _num = num System.print("Creating foo") } } var bar = [1, 2].map{|x| Foo.new(x) }.where{|x| x.num >...

I really like the fluent sequence api that wren has. But I feel like a method to extract a single item from a sequence is missing. Possible implementation ```wren var...

### Description There are many ideas to address this I'm sure, a couple of ideas: - On the "..." menu have option to remove from playlist in addition to how...

enhancement
complex
ui
maybe

I was getting a crash in dome where there was no error dialog and nothing in the log, the window just didn't open. After adding many debug log messages I...

bug

I was trying to type a less-than sign into a post, escaping it with a backslash, but it is not visible in the published page. It works when not followed...

### What would you like? Required prior to 6.0

documentation

### What would you like? The minimap images in #35 seem to follow a determined pattern, such that i think it would be pretty easy to generate them from a...

tool enhancement

Recently discovered minimap ids in battleconfig. Can we make the corresponding sprites editable graphics/ikusa/minimap They have 4 cellbanks, one for each ordinal direction, so it will be a bit more...

mod feature
needs testing

Display the maxlink of warrior with scenario pokemon as a reminder that this value needs updating when you change pokemon etc.

tool enhancement

The surrounding target tiles of flame burst Baconfry: > center square is hit with actual damage formula, surrounding squares are hit with some percentage of the target's HP > if...

mod feature