Degate
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Added compile commands export to support clangd.
Description
Try to fix current limitations of the multi-threading system of the attached project type. The idea is to have a new cache system that can cancel no-longer-needed tiles being loaded (which, if working on a huge image, can make exhaust the thread pool and crash/freeze Degate).
Affected area(s)
- [x] Core
- [ ] GUI
- [ ] Tests
Changes type
- [x] Bug fix
- [ ] Migration
- [ ] New feature
- [ ] Feature rework
Proposed changes
- Rework the multi-threading system of the attached project type.