Time weed growth
Good afternoon. My question is, would it be possible to change the time of growth of the weeds without modifying the cycle time?
Thank you
No, not with the current code.
What is the reason you want to change the weed's growth-time? Do you want to increase (take longer) or reduce (faster growth)?
I would like to raise. The reason is to slow growth to a more realistic control. Anyway, I've noticed that when you save a game and you re-open, growing weed in a field that is freshly plowed the same growth cycle
So much for remembering my own code.
I had forgot that there is a possibility to set the interval of when weeds propagate, with the intervalDelayWeeds XML-attribute, which can be found in the CareerSavegame.XML file:
<modsSettings>
<fmcSoilMod>
<growth intervalIngameDays="1" startIngameHour="0" intervalDelayWeeds="0" />
Increasing this intervalDelayWeeds value, should slow down how often weed is "seeded" within the world.