FarmSim_Mod_SoilMod
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Slurry after ChoppedStraw
Not sure if this is desired effect or small bug. Below is example;
- Harvest field with choppedstraw. please note, no growth cycle after chopping straw
- Spray slurry
- cultivate
Current soilmod modifies field with only +1N. No change to moisture or PK. Should read +6N +2PK..? Or is it needed to cultivate twice? Or add growth cycle then spary+cultivate?
If i plough manure after chopped start, field +11N +4PK -14 water. Again, no growth cycle, changes to field take effect right after i plough.
Slurry will only be updated after a growth cycle. Chopped straw will update after plow or cultivate.
(info listed on the code page of this git-hub) Here's a note from Decker:
Slurry; when plowed/cultivated; only visible graphics removed at growth-cycle adds; +3 N