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Unity Editor not taking MyBox into account

Open Splifingald opened this issue 4 years ago • 4 comments

Hello, everytime I reopen Unity, the Editor completely ignores MyBox, when I install MyBox it works but after reopenning Unity it doesn't anymore. This didn't happen in version 1.5.2 (It happens since I updated)

Splifingald avatar Nov 25 '21 09:11 Splifingald

Sorry to hear that you encountered this issue. Is it shows any warnings or errors in Console? Can you please try to remove MyBox and install it anew? It might be some Updater issue from the older version

Deadcows avatar Dec 05 '21 13:12 Deadcows

Hello. I already tried to do that (in various ways)

It doesn't show any warnings or errors

I tried to uninstall / reinstall from git url => It actually works for the current session but as soon as I close and reopen unity it doesn't work anymore. I also tried to remove the line from the manifest.json and readd it => same result (works for 1 session) I also tried to download the package and put it in my Assets folder => same result

Could you share the 1.5.2 version so I can check if it still works on this one please?

Splifingald avatar Dec 06 '21 08:12 Splifingald

Oh, I just figured out there is no 1.5.2 version, maybe you meant 1.6.2? Anyway, you may try any version here

Please let me know if older version will work

Deadcows avatar Dec 07 '21 07:12 Deadcows

Thanks I tried to use 1.6.2 locally but it didn't fix the issue. Actually the issue is stranger than I thought, my ConditionalField attributes are working fine but my Foldout and ButtonMethods aren't. And if I install the package it works well until I reopen unity.

Splifingald avatar Dec 14 '21 16:12 Splifingald