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Fix incorrectly-set store flag in Frame

Open bkirwi opened this issue 3 years ago • 0 comments

The bit was set to 1 when there was a store to be done and 0 otherwise, while according the spec one does the opposite. (The deserialization code is already correct.)

Surprisingly irrelevant for most games, though it does show up in Curses, HHGG, and a few others!

bkirwi avatar Jul 11 '21 18:07 bkirwi