UltraKit
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Custom Object Loader Menu based on Asset Bundles
ULTRAKIT
A toolkit that can be used to add custom content to ULTRAKILL, such as custom weapons or spawnable objects.
Installation
WARNING: THIS MOD IS IN AN EXPERIMENTAL PHASE, AND MAY ACCIDENTALLY MESS WITH YOUR GAME INSTALLATION! PLEASE ONLY INSTALL IT IF YOU ARE WILLING TO TAKE THIS RISK.
Go to the releases page and either:
- Download and run the ULTRAKIT_Installer.exe, directing it to your Ultrakill install directory.
OR
- Download & install BepInEx as shown in this video:
https://www.youtube.com/watch?v=meNiXcbPh_s
-
Start the game once. Inside the ULTRAKILL directory there should now be an Addons folder. This is where you will place any .ukaddon files. If you wish to enable the console for debugging purposes, the config file is in /BepInEx/config/config.cfg
-
Place your choice of addons in the folder, and all should work! If not, feel free to DM or ping Heckteck#0512 or miksuczku#6548 on Discord.
Credits
Lua binding library used: MoonSharp
Physgun model, texture & icon by Fat Tony
Loader & Mod list: Dazegambler
Content injection & Lua API: Heckteck
Testing: Cecelune
Stuff & things: m1ksu