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Retro PS1 Post Processing for Unreal Engine 4.

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Untested in UE5 at the moment. The new fancy upscaling features of UE5 might not play well with the current commands to set screen scale, otherwise most of the effects...

I'm trying to make it using "Array" with a retro process material but it just doesn't add a new one element ![image](https://github.com/user-attachments/assets/8f3784e3-7af8-4c09-8328-d901e195ee45)