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Add a property to control the Metallic Specular of generated materials

Open Calinou opened this issue 4 years ago • 1 comments

A value of 0.0 generally suits retro-looking games better, as it prevents most environment reflections from being visible on the materials.

Preview

No GIProbe is used, but some orange-ish ambient light is added on both screenshots. Sky Contribution is set to 0 as well.

0.5 (old hardcoded value) 0.0 (new default)
2021-09-22_20 21 58 2021-09-22_20 23 16

Calinou avatar Sep 22 '21 18:09 Calinou

Rebased.

Calinou avatar Oct 20 '21 09:10 Calinou