Alexey Strelkov

Results 34 comments of Alexey Strelkov

Ran into the same problem. Is there a workaround for now other than defining a macro for every included tempkate and manually entering the indentation?

@tianwvf did you manage to solve it? I get a similar error when trying to build my Unity game for iOS: ``` ExecutionEngineException: Attempting to call method 'MsgPack.Serialization.SerializationContext::GetSerializer' for which...

Okay, I've managed to solve it by calling `MessagePackSerializer.PrepareType()` for all serialized types before `MessagePackSerializer.Get` Like this: ``` MessagePackSerializer.PrepareType(); MessagePackSerializer.PrepareType(); MessagePackSerializer.PrepareType(); MessagePackSerializer.PrepareType(); ///etc... ```

I suggest adding it to readme since this topic does not seem to be covered anywhere

Okay, so p8 seems to be supported now. The support was silently added in release 2.0.0 (I found it just looking at the sources). To use p8 you need to...

> @DataGreed Is direct support for .p12 a thing as well? Sorry, I have no idea.

If I would like to add the p8 support to the lib, where is the best way to start?

Okay, so p8 seems to be supported now. The support was silently added in release 2.0.0 (I found it just looking at the sources). To use p8 you need to...

Would be awesome to add it to readme :)

Just ran into this issue while developing an app, it randomly appear and now I cannot input anything in the field. Is there any workaround available?