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[BUG] Causing Screen to Go Black at end of Combat Round!
I know. This is really weird.
I have been using this for a few months without issue in both PF1 and PF2.
This past weekend, I had an issue. The combat area was in global illumination - that diff from before. And there were active clouds rolling across screen. Module was Abomination Vaults, 1st level (out side in Gauntlight Ruins).
At end of combat round, as I advanced the combat to the top of the combat round, the map graphic. UI was still visible. Doors were still visible. But the map itself was black. I had to reload with F5.
Bug is present on host in both native mode and remote client server (did not try in node.js yet).
"Find The Culprit" has indicated that this is the module responsible. This was quite surprising to me, but there you have it. I have verified it. When the module is on - the bug is present. Module is off - it goes away. Sorry.
To be clear, I have used it for months in PF1 without an Issue. This was only the 2nd time in PF2 I ran a combat in an area with global illumination on (I think it is interacting with this, somehow).