Dominik Waurenschk
Dominik Waurenschk
Depends on #95. Once driving backwards works, we should allow the player to change the drivers cabin in order to change the direction the train is driving. This would basically...
As far as I can see in the Code right now, the route the player is driving is pre-calculated at the start of the game. Personally I think it would...
I have managed to trigger this error by: 1. Connecting with `protonvpn-cli c --sc` 2. Enabling killswitch `protonvpn-cli ks --permanent` 3. Disconnecting `protonvpn-cli d` 4. Trying to connect `protonvpn-cli c...
### Summary When adding Objects to the Scene, you currently have to select the Mesh from a list and then apply materials 1-by-1 per surface. It would be nicer to...
We should add a mode where the camera moves along a rail like a train. Similar to how it works in the ZuSi Editor. I think this is good for...
Instead of having to lay down all rails manually when trying to recreate a real place, it would be awesome to be able to import vector data and have the...
### Summary Currently, many meshes use separate surfaces / materials simply to apply a different texture. This is unnecessary and leads to multiple draw calls per object, and (although I...
### Summary When adding or selecting a rail logic, you can select the visual instance and where to place it, but you cannot modify its settings. For example, Signals and...
### Summary I think it would be cool to be able to drive trains together with friends. So a multiplayer mode could be a lot of fun :) This is...