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Updated CUE.NET to support more devices, fixes glaive mouse

Open Gurjot95 opened this issue 6 years ago • 6 comments

Hey, I know this project is discontinued but many users including me still prefer to use CUE.NET over RGB.NET simply because its easy for those who are only looking to support Corsair devices and RGB.NET is still in alpha stages so there are no docs or guides present yet while this is easy to use and more stable.

Fixes:

  1. Updated CUE.NET with latest SDK and added support for more devices as available in official SDK such as RAM, Coolers, LED strips etc
  2. Updated SDK to latest
  3. Fixes support for Glaive Mouse as some variants of it were not working, it's Side LED should also now be working

Gurjot95 avatar Jan 16 '19 01:01 Gurjot95

Thanks! I'll do some testing with the commander Pro and Glaive.

What did you change on the Glaive though? From what I can tell you only expanded the condition to include the demo variant

RobertBeekman avatar Jan 31 '19 07:01 RobertBeekman

Glaive Side LED should now be working. Earlier CUE.Net didn't controlled it before. Only the front two leds and logo worked. There were also some issues in CUE.NET detecting my variant of glaive (not demo, real device) because of unnecessary flag, I removed it and it works now.

Gurjot95 avatar Jan 31 '19 07:01 Gurjot95

When I try and build this, I get "Error in Application" thrown. I made sure the new DLL's were used also.

logicallysynced avatar Feb 04 '19 04:02 logicallysynced

Can you be more specific with error name?

Gurjot95 avatar Feb 04 '19 05:02 Gurjot95

I wish i could be, that's literally all it gives me. It doesn't give me a stack trace or inner exception.

logicallysynced avatar Feb 04 '19 05:02 logicallysynced

Does it gives you error when trying to run one of provided sample apps?

Gurjot95 avatar Feb 04 '19 05:02 Gurjot95