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min/max not recognized for i64/u64
Describe the bug min and max (and likely others) not recognized for i64 and u64
To Reproduce
int64_t min_v(i64vec2 value){
return min(value.x, value.y);
}
Says "Incompatible types, required int64_t, found: double"
Expected behavior I expect the plugin to recognize the builtin function for i64 and u64, and produce no errors.
Screenshots N/A
Versions Clion 2022.3, Plugin 1.23
This is a direct consequence of #175 - no/partial support for GL_EXT_shader_explicit_arithmetic_types.