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Increased movement speed from gear shouldn't stack
I have:
- [x] searched existing issues (http://github.com/darkstarproject/darkstar/issues/) to see if the issue I am posting has already been addressed or opened by another contributor
- [x] checked the commit log to see if my issue has been resolved since my server was last updated
Client Version (type /ver
in game) : 30190328_2
Source Branch (master/stable) : master
Additional Information (Steps to reproduce/Expected behavior) :
As much as I like rocking around town in my Trotters/Crimson Cuisses/Aketon for a base +36% IMS shouldn't be possible. Excerpt from the relevant wiki page:
- Movement speed modifying equipment will stack with all forms of movement speed effects, other than Chocobo and Cheer.
- Boosts to movement from multiple pieces of equipment will not stack with each other. The largest boost is the one the player will receive.
- However, movement speed decrease from equipment will stack.
Preference for resolution here: 2 modifiers, one that stacks and one that doesn't. Right now we are using the same mod for both, with negative values for speed decrease.
MOD_MOVE
<- exists
MOD_MOVE_NOSTACK
<- doesn't