DarkestHour
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[Feature Request] End round when the final objective is captured
Is your feature request related to a problem? Please describe. In Advance modes, a game continues after all objectives has been captured until one of the teams runs out of tickets. This is a waste of player's time as in 99.9% times in has no effect on the outcome.
Describe the solution you'd like Always end round when final objective is captured AND cleared.