DarkestHour
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Remove "the Stug hole" in Dom Pavlova
There's always a Stug in the hole. :-) Of course the person who drives in the hole is of the type that won't give up, and will spend 30 minutes trying to climb up...
LMAO Put some AT mines or something
Something for a bored mapper to do
The obstacle can be anything: a pile of boxes, sandbags, some wreckage, etc. Whatever fits and looks like it belongs there.
The same fix can be applied for the famous "noob hole" on Pariserplatz.
-- Bug Description --
- In this trench at the starting point, which is difficult to see from the driver's point of view, the German team very often loses a limited and valuable "StuG III" early in the game!
- Please place an obstacle at this point or raise the trench at this point so that no vehicle can get stuck (fall in) there
Yes, put an obstacle or lift the terrain a bit.
There is another smaller ground depression (in addition to the one listed above) in which a vehicle can easily get stuck unnecessarily...
I have blocked this hole off in the latest version of the map. It’s just awaiting approval and will hopefully be in the next update 🤞
I have blocked this hole off in the latest version of the map. It’s just awaiting approval and will hopefully be in the next update 🤞
There was an update for the map that addresses the main hole (very nice fixed). However, the second smaller ground depression (posted above) was not fixed. Will there be another update?
The drama continues. Stug is blocked from driving into the hole, but it does not prevent a thick player from getting stuck in this Stug prop.
Can you please fix the second stug hole also ? https://github.com/DarklightGames/DarkestHour/issues/1255#issuecomment-1422732653