DarkestHour
DarkestHour copied to clipboard
Level QA: Road To Isigny Advance
This is a collective issue for all the bugs and proposed changes related to this level.
Issues / Tasks
- [x] Allied main spawn is exposed from SW and backed into a wall. Vehicles can be picked off as they respawn. Give it as much protection as possible.
-
[ ] Map overview: Extend it to include main spawns and remove the "minefield crosshatching" covering the entire map.
-
[x] Give a slight increase to Allied reinforcements.
-
[ ] Precap minefields are too close to active objectives.
Feedback
--