DarkestHour
DarkestHour copied to clipboard
Road to Bastogne
This is a collective issue for all the bugs and proposed changes related to this level.
Issues / Tasks
--
Feedback
- H3 is full of invisible walls which creates a terrible bottleneck at the beginning of the map in H4
- the map might benefit from dangerzones
- HQ restrictions are very loose (you can place HQs and VPs right at the edge of a cap which makes e.g. Approaching Assenois nearly uncappable)