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[BUG?] Tardis dimension biome coloring

Open darkdurza opened this issue 8 years ago • 8 comments

The Tardis biome makes grass blocks colored purple, which I find kind of ugly. Is this intentional?

darkdurza avatar May 30 '16 12:05 darkdurza

image

darkdurza avatar May 30 '16 12:05 darkdurza

Yes it is. I had it changing colour at first. But it got too laggy, so it became purple.

FoxPotato avatar May 30 '16 13:05 FoxPotato

Time vortex ¯_(ツ)_/¯

DarkholmeTenk avatar May 30 '16 13:05 DarkholmeTenk

i think it should be red (cos gallifrey) but meh..

AlienXtream avatar May 31 '16 05:05 AlienXtream

We're not on gallifrey though are we. I mean it would be possible to take the colour of the biome you landed in. But that would lagg a metric shit ton so idk why i even mentioned it :/

FoxPotato avatar May 31 '16 06:05 FoxPotato

point being that we like green grass because its what we think grass SHOULD look like but a gallifreyan would feel the same towards red grass, hence why i mention it. but tbh its not really a big deal. do you use a texture to decide the color (like vanilla biomes do)? that way we could just change it. if not then you could make it do that or add a config line that takes a hex color code would mean EVERYONE is happy :P

AlienXtream avatar May 31 '16 10:05 AlienXtream

Not using a texture, and the config wouldn't be synced between server and client i think. I cant remember if biome colour is on the client or server thread.

FoxPotato avatar May 31 '16 10:05 FoxPotato

Can we get a lighter color at least? It can be a little hard to see things.

ghost avatar Aug 10 '16 15:08 ghost