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[BUG] Relative coordinates mode does not seem to be working

Open darkdurza opened this issue 8 years ago • 8 comments

It appears that instead of subtracting my current coordinates, it adds them. For example, if I'm at X=50 in absolute mode and change it to relative mode, it changes to X=100 instead of X=0

darkdurza avatar May 28 '16 03:05 darkdurza

that's because the way the levers are set probably correspond to 100.

FoxPotato avatar May 28 '16 09:05 FoxPotato

Am I misunderstanding how relative coordinate mode works? If I click the Current Coordinates Store button, it sets my Z to 113. I would think pressing the relative coordinates mode would set that to 0 since I'm already at my current position. Instead it sets it to 221. Even if I set all the Z control levers to 0, my Z is still 106 in relative mode.

darkdurza avatar May 28 '16 11:05 darkdurza

Switching to relative coords mode doesn't change the levers at all. It just means instead of going to x,y,z you go to cX+x,cY+y,cZ+z where x,y,z are the lever coords and cX,cY,cZ are your current tardis coords.

DarkholmeTenk avatar May 28 '16 11:05 DarkholmeTenk

OH I just realized where the confusion is. When I set all the levers to 0 and enable relative coordinate mode, it shows 113, but it's showing the target coordinate of 113, not saying I'm going to move 113. Would it not make more sense to have the screen show how much you're moving by in relative mode, rather than where you're moving to?

darkdurza avatar May 28 '16 11:05 darkdurza

I think the screen should always show where you're going rather than have it conditional.

DarkholmeTenk avatar May 28 '16 11:05 DarkholmeTenk

Any chance of making that a config option?

darkdurza avatar May 28 '16 11:05 darkdurza

I mean the coordinate guesser is there to tell you where you're going.

darkdurza avatar May 28 '16 11:05 darkdurza

the guesser is actually obsolete since the screen was implemented

AlienXtream avatar May 28 '16 17:05 AlienXtream