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BUG: testmap improvements/inaccuracies

Open Terrev opened this issue 1 year ago • 0 comments

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DarkflameServer Version

you betcha

Issue Description

just a few quick notes on /testmap from earlier today that should get properly filed and tracked

doing /testmap xxxx without any further parameters should always send the player to the zone's start point location/rotation (see CES 2010 demos for example). currently on DLU i believe this instead sends you to the last respawn point you tripped in the zone(?)

live also supported testmapping to respawn points by name, i.e. in the tonspropertypad macro, you can see the command:

/testmap 1100 0 0 AGLaunch

Reproduction Steps

testmap

Expected Behavior

map is tested

Environment

map

Terrev avatar Sep 01 '23 23:09 Terrev