DarkSide1305
DarkSide1305
And another issue I found, the Bat Company Boss on OpenGL looks like this, the pattern it has being entirely messed up  While its supposed to be an actual...
And the last issue I think I noticed before I gave up on OpenGL was a totally fucked Death fight. Possibly there are more graphical glitches in the Abyss Area...
This rabbit hole goes even deeper then expected, let me record a video for you real quick
Heres a video describing everything I found: https://youtu.be/zPiYDyETjK8 This should answer "What is the joystick mode set to in the core options?", and "Could you post a savestate so I...
What it looks like to me is that the Touchscreen only ever accepts the "real" Mouse Cursor Input, the one that is shown in RetroArch, but the floating square that...
On Discord I explained to someone else the issue that MelonDSDS has with the Cursor, so I think copy pasting this here might help clarify this issue even more: "MelonDS...
Nope, still the same issue. Doesnt matter if im on 2:1 or 3:1, it still only reacts to the "True Cursor" you see in the RetroArch Menu, not to the...
I assume Jesse meant the 3:1 crash bug is fixed.
I agree, this would be a good thing to support.
"Does this occur with other cores besides melonDS (current or legacy)?" The old MelonDS does have that issue as talked about, you should even be able to notice this in...