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Allow TODO to be placed on GameObject or Prefabs

Open DarkRewar opened this issue 10 months ago • 0 comments

Let the possibility for users to add todos directly on GameObject/Prefab.

The entry will be added to the TODO List, on the same level than code todos.

How this could work?

Two options:

  • making a component that could be binded to GameObject or Prefab and will link to an entry in todo list
  • creating a todo that can reference any Unity Object and opens it (or reveal in finder) when it is clicked

DarkRewar avatar Apr 22 '24 19:04 DarkRewar