DarkAlchy

Results 134 comments of DarkAlchy

> @DarkAlchy could you please check again? A new hash should be [387cb83](https://github.com/isekaidev/stable.art/commit/387cb8351e8d0a251e127bcf8093c286a3f9855f). ![image](https://user-images.githubusercontent.com/10561690/213882852-4e09929e-70ba-421e-95f6-ccec03ed8a30.png) ![image](https://user-images.githubusercontent.com/10561690/213882863-7498afa5-0d6b-449e-99f6-9b793d33d509.png) ![image](https://user-images.githubusercontent.com/10561690/213882870-c41fa521-d2b2-451a-9305-a6348cbf1f6a.png) ![image](https://user-images.githubusercontent.com/10561690/213882878-b9e0ec1d-b6d3-435c-811a-4ec6767ee009.png) That color fill is what you changed my image to when it masked...

I2I or Inpainting have the same error. ![image](https://user-images.githubusercontent.com/10561690/213883647-f406fc34-d9f2-40f7-b624-9f51acb0756d.png) edit: I tried it on a new blank canvas just now, and with a new picture where I did ctrl-a to marquee...

![image](https://user-images.githubusercontent.com/10561690/213914177-07631269-349b-447d-a7a5-0f1a674d7e28.png)

> Fucking adobe with their custom js-engine 😔 I hope it is finally fixed this time. I hope so.

My drop-down for model is greyed out and yours isn't?

> Yeah, you're right. Mine is today too. It was working fine last time I used the plugin I just grabbed it and was just wondering.

Could this error be that Kohya_ss is on an ancient 11.6 of cuda/tensor and 11.6 is a long time before a 4090 came out?

> `bitsandbytes` might not work correctly. Could you try to replace `.dll` file according to following comment? > > [#44 (comment)](https://github.com/kohya-ss/sd-scripts/issues/44#issuecomment-1375690372) Already did that and it loaded it. I can...

D:\kohya_ss>".\venv\scripts\activate" (venv) D:\kohya_ss>pip list Package Version ---------------------------- ------------ absl-py 1.4.0 accelerate 0.15.0 aiohttp 3.8.3 aiosignal 1.3.1 albumentations 1.3.0 altair 4.2.1 anyio 3.6.2 astunparse 1.6.3 async-timeout 4.0.2 attrs 22.2.0 bitsandbytes 0.35.0...