BulletUpHell
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Feature Request: The ability to add extra metadata to a bullet.
What is your use-case ? In my game, I want to have multiple kinds of enemies where each enemy can shoot different bullets. I want these bullets to have different stats that the player node can react to when it collides with a bullet.
Describe the feature you'd like I want to be able to add metadata to bullets, be it damage, the node who shot the bullet, or anything else.
Describe alternatives you've considered I don't think there's any alternatives.
Idea on how to make your feature
Additional context
Have you considered using BulletProps.groups ? It works like Godot groups, that's what I use for the damage in my game.
Also damage property comes in the next update.