DarioSoller
DarioSoller
@nitrokevin you just have to init the sceneHeights and scenePinLengths variables ie. on the jQuery ready event like this: ```javascript $(document).ready(function ($) { var scenes = $('.scene'); // expecting scene...
@TylerOlthuizen: I have prepared a quick [codepen](https://codepen.io/dariosoller/pen/JMrNrP) that demos the workaround. I admit that it maybe was not very clear, that you have to repeat the code around the `new...
@TylerOlthuizen : You can easily do something like this, expecting to have i.e. a `data-pin-length="400"` data attribute on your scene element. ```javascript for (var i = 0; i < scenes.length;...
Great news, I hoped there is such a simple fix. Thanks for sharing!
@sebbler1337: I am aware that the addIndicator plugin does cause some extra jitter, but in a lot of pinning cases disabling the plugin, alone will not solve the jitter completly....
@grayayer sry I was not aware that I haven't verified my email yet. So I have also done that now. Good that the CSS `top: 0 !important` rule works for...
@RaviGill247 I don't know the **react-scrollmagic** implementation, but I have done some GSAP stuff in React and found it to be playing really nicely together. GSAP recently also released a...
I am in the exact same use case like @Jasperrr91 ! So big +1 for clean log levels from my side!
Sorry for the delay! I have tried to get it running in an [JSFiddle](http://jsfiddle.net/as381nLj/), but I ran into CORS issues, when the generated canvas is loading the image. I have...