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Offset frames in Lara clones

Open lahm86 opened this issue 4 months ago • 0 comments

If Lara's meshes are copied into the monk or yeti models, they end up floating.

Image

This is an old bug, but should be fixable now that we can edit frames. Will likely need to construct the skeleton and rotations on each frame and recalculate the bounds and offsets.

lahm86 avatar Sep 05 '25 20:09 lahm86