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Feature request: randomized inventory

Open lahm86 opened this issue 4 years ago • 0 comments

The availability of modifying the start inventory (see resolution to #216) opens up some new options. Some initial ideas are:

  • Changing the unarmed/ammoless level options with another option to simply randomize the inventory entirely on each level. There could be various degrees of difficulty to determine what to provide.
  • Removing The Seraph from the inventory in Barkhang and make it a pickup to find.
  • Night-mode difficulty - clearing the inventory to remove flares, or adding additional flares on "easy" mode.

lahm86 avatar Oct 09 '21 17:10 lahm86