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Feature request: Difficulty Selection

Open Anopob opened this issue 4 years ago • 1 comments

As mentioned in #106, a difficulty selection feature could be great.

Some ideas on what could possibly change depending on difficulty:

  • Item drops
  • Secret locations (like the current "Hard" secrets mode)
  • Secret rewards
  • Enemy types (eg. Easy = more crows, Hard = more Barneys)
  • Level order (?)
  • The number of unarmed / ammoless levels

I would imagine there would be at least three difficulties: Easy, Hard, and Random. Or, if difficulty levels are not concrete, perhaps a slider of some sort? Anyways, thought I would make an issue to start some discussion.

Anopob avatar Mar 02 '21 07:03 Anopob

Perhaps the difficulty should be numbered 1-10 for secrets however, the problem is harder secrets are fewer and thus will be encountered more often. I don't mind them being paired with the normal difficulty secrets. We should definitely eliminate the "easiest" of secrets if the player chooses the highest difficulty.

eycore1 avatar Mar 03 '21 20:03 eycore1