Daniel Ogorchock
Daniel Ogorchock
@ZLima12 Here is my latest submission to the mailing list: https://www.spinics.net/lists/linux-input/msg65088.html There are some changes to the driver I still need to make (mostly involving the accel/gyro support).
For now I've added a workaround for this problem to the [joycond daemon](https://github.com/DanielOgorchock/joycond). See the [arch wiki ](https://wiki.archlinux.org/title/Gamepad#Using_hid-nintendo_pro_controller_with_Steam_Games_(with_joycond)) for an explanation.
@petmos No the first check is checking for the flag being set, and the new check checks for the interrupt enable bit.
Thanks for the heads up. I had intended to already have this driver merged into mainline kernel, but I've had little time to work on it lately (hopefully soon). I'm...
@bitmeal Yeah we can bring in everything here, and I can resubmit to the mailing list with it all included. I'd be happy to accept some pull requests. Earlier this...
It's very possible I have the math wrong for the gyros. I might be applying the calibration data incorrectly.
There is a conversation in the hid-nintendo latest patchset thread on the linux-input mailing list discussing how to handle the generic clones. I think supporting them will be tricky when...
Do you have a nintendo switch you could use to recalibrate the controller? If not, I'd try hardcoding joycon_check_for_cal_magic() to always return 1, making the controller use factory calibrations for...
joycond's udev rules prevent steam from directly talking to the pro controller using hidraw. Try this: Instead of pressing both triggers to "pair" with joycond, press the '+' and '-'...
I'm not sure if it's related to this particular issue, but I ran into a problem with the driver not recovering from a BUS_OFF state. The mcp2518fd cancels all pending...