Daniel Oaks

Results 118 issues of Daniel Oaks

We need some docs for this. I'm likely going to go with [cldoc](https://github.com/jessevdk/cldoc) as I don't like the way Doxygen looks or the comment format it uses. I will likely...

This is required because we can add blocks so easily, and in any order with the new Lua interface. For example, block ID `37` might be `book` one run, and...

Some very useful suggestions on how to extend Craft from @Seegras in fogleman/Craft#138 - I think what really would need to be done first is to implement partial blocks. Half-slabs,...

We should implement water properly, in C. What I've got in there right now is only as an example to try and see what we can do with the Lua...

Very wide issue, but basically add a whole lot more to world generation. Caves, lava, actual dynamic variables people can change when generating a new world, support for more dynamic...

Pretty self-explanatory. We won't be able to get that far unless we have at least some form of GUI. Whether it's a menu system at startup, or just a menu...

Under Windows, say that I run this on my package `github.com/DanielOaks/oragono`, vendetta will then try to vendor my package `github.com/DanielOaks/oragono` under `vendor/github.com/DanielOaks/oragono`. Basically, I think it just doesn't recognise that...

**NOTE: This is NOT yet ready to merge,** I'm just creating a PR to get feedback! Basically, it's an attempt at a scripting API. Should help other people get involved...

It'd be really cool if you could right-click on a 'misspelled' word and click "Add to Dictionary". When writing, I use some fictional place names and such that aren't recognised,...

enhancement

Hi tidwall! We've been using buntdb in our irc server for a number of years now and just ran into a really odd instance of a corrupt db from a...