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Open source C++ physics engine library in 3D

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While making a level editor, I had an error with my camera projection calculation, resulting in nan/inf positions that where given to the Transform of rigid bodies and colliders. I...

Hi. Thanks for this great and easy to use library. I've recently upgraded from 0.9.0 to 0.10.2. And now noticed the following that I couldn't explain. When I have a...

The original code assumed that MSVC is the only C/C++ compiler for Windows, which caused issues when building the library with MinGW. This is just a simple fix changing the...

This commit addresses the hardcoded relative path issue that caused problems when different compilers/IDEs placed executables in different directories. Key Changes: - Added ResourceManager class for dynamic resource path discovery...

When attempting to compile with `-Wreturn-type` and `-Werror` flags we get the following error: ```sh Building CXX object my_repo/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o /Users/my_name/my_repo/reactphysics3d/src/collision/TriangleVertexArray.cpp:163:1: warning: non-void function does not return a value in all...