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Assertion failed in OverlappingPairs, version release 0.10.0

Open darktemplar216 opened this issue 1 year ago • 2 comments

ucrtbased.dll!00007ffe875dedc5()	Unknown
ucrtbased.dll!00007ffe875debe3()	Unknown
ucrtbased.dll!00007ffe875e18af()	Unknown

reactphysics3d.dll!reactphysics3d::OverlappingPairs::setNeedToTestOverlap(unsigned __int64 pairId, bool needToTestOverlap) Line 451 C++ reactphysics3d.dll!reactphysics3d::CollisionDetectionSystem::notifyOverlappingPairsToTestOverlap(reactphysics3d::Collider * collider) Line 802 C++ reactphysics3d.dll!reactphysics3d::BroadPhaseSystem::addMovedCollider(int broadPhaseID, reactphysics3d::Collider * collider) Line 203 C++ reactphysics3d.dll!reactphysics3d::BroadPhaseSystem::updateColliderInternal(int broadPhaseId, reactphysics3d::Collider * collider, const reactphysics3d::AABB & aabb, bool forceReInsert) Line 156 C++ reactphysics3d.dll!reactphysics3d::BroadPhaseSystem::updateCollidersComponents(unsigned int startIndex, unsigned int nbItems) Line 186 C++ reactphysics3d.dll!reactphysics3d::BroadPhaseSystem::updateCollider(reactphysics3d::Entity colliderEntity) Line 126 C++ reactphysics3d.dll!reactphysics3d::CollisionDetectionSystem::updateCollider(reactphysics3d::Entity colliderEntity) Line 458 C++ reactphysics3d.dll!reactphysics3d::Body::updateBroadPhaseState() Line 237 C++ reactphysics3d.dll!reactphysics3d::Body::setTransform(const reactphysics3d::Transform & transform) Line 402 C++ reactphysics3d.dll!reactphysics3d::RigidBody::setTransform(const reactphysics3d::Transform & transform) Line 857 C++ reactphysics3d.dll!RigidBody_setTransform(reactphysics3d::RigidBody * rigidBody, const Transformf * transform) Line 19 C++ [External Code] mono-2.0-bdwgc.dll!mono_jit_runtime_invoke(_MonoMethod * method, void * obj, void * * params, _MonoObject * * exc, _MonoError * error) Line 3445 C mono-2.0-bdwgc.dll!do_runtime_invoke(_MonoMethod * method, void * obj, void * * params, _MonoObject * * exc, _MonoError * error) Line 3066 C mono-2.0-bdwgc.dll!mono_runtime_delegate_try_invoke(_MonoObject * delegate, void * * params, _MonoObject * * exc, _MonoError * error) Line 4449 C [Inline Frame] mono-2.0-bdwgc.dll!mono_runtime_delegate_invoke_checked(_MonoObject *) Line 4477 C mono-2.0-bdwgc.dll!start_wrapper_internal(StartInfo * start_info, unsigned __int64 * stack_ptr) Line 1292 C mono-2.0-bdwgc.dll!start_wrapper(void * data) Line 1344 C [External Code]

// Set if we need to test a given pair for overlap RP3D_FORCE_INLINE void OverlappingPairs::setNeedToTestOverlap(uint64 pairId, bool needToTestOverlap) {

assert(mMapConvexPairIdToPairIndex.containsKey(pairId) || mMapConcavePairIdToPairIndex.containsKey(pairId));

Seems mMapConvexPairIdToPairIndex contains no pairId. please ignore Transformf, which is my wrapper of Transform with float. The thing I am doing is moving a capsule over a box.

I'm gonna do some check myself.

darktemplar216 avatar Mar 19 '24 18:03 darktemplar216

Btw, it seems fine in the former version of ReactPhysics3d. I updated the version to release v0.10.0. So it's possible I did something wrong along the porting. Again, I'll do some check on my end to see if I can figure it out.

darktemplar216 avatar Mar 19 '24 18:03 darktemplar216

I'm having the same problem when using Cmake to compile to release mode. This is the error I'm getting after including reactphysics3d\reactphysics3d.h and reactphysics3d.lib

reactphysics3d::OverlapCallback::OverlapPair::OverlapPair(const reactphysics3d::OverlapCallback::OverlapPair &)': attempting to reference a deleted function

located @ line 202 File: OverlapCallback.h.

My previous build Reactphysics3d in release mode works fine. (version 0.9.0)

patrikpatrik avatar Mar 20 '24 16:03 patrikpatrik

Thanks a lot for reporting this. I will inverstigate that. It seems related to this pull request.

DanielChappuis avatar Jun 04 '24 09:06 DanielChappuis

Thx, Daniel. Love your work.

darktemplar216 avatar Jun 04 '24 16:06 darktemplar216

This issue should now be fixed in release of version v0.10.1. Thanks again for reporting this issue.

DanielChappuis avatar Jun 27 '24 05:06 DanielChappuis