reactphysics3d
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i have to pass two external collision object , and simply check wether they are colliding or not...
Implementation for passing external mesh of two bodies and check wether they are colliding or not ??
If one of your two meshes is convex, you can do it using ReactPhysics3D. However, the library does not support Concave Mesh vs Concave Mesh collision detection.
Ok I have this scenario:- There are two concave objects ( first object is Big and second object is inside of first object, don't want to check collision between them) And I have another object (convex) which I have to check again and again by changing its size , wether it's colliding with any of those two concave objects or not.
Is it possible with this library??